The team at Nasscom 2017, L to R: Paras, Avichal, Shruti, Ian and Anirudh
CO-FOUNDER & ART DIRECTOR
Known affectionately within the team as “Grandpa”, with over two decades of experience. Ian gained a job as a junior 3D artist with the highly acclaimed Stainless Software (creators of Carmageddon), shortly after graduating from the University of Teesside where he obtained a BA (Hons) degree in Graphic Design & Illustration.
In the years preceding, Ian worked for some of the widely known companies in the video games industry. Some of which include Rockstar, Ubisoft, The Chinese Room and Acclaim, but to name a few. He rose through the ranks becoming a Senior, Lead Artist and most notably an Art Director for The Chinese Room where he oversaw the prototype development for “Everyone’s Gone to the Rapture”, which went on to win 3 Bafta awards.
Ian later become a lecturer in video game art at a Pune institute where he met Shruti Ghosh and Avichal Singh who would later team up, and ultimately created Nodding Heads Games.
CO-FOUNDER & ART DIRECTOR
Attained a 1st Class degree in Fine Art from Rabindra Bharati University. She specialises in hand painting and this can be clearly seen in the game’s artstyle. Shruti comes with over a decade of game dev experience having working on titles such as Burn Out Open World & Dominator, VC Arts - Fantastic Four etc and working as Art Manager for EA Games India for titles - Bejeweled Blitz, Monopoly Slots and Tetris Blitz.
CO-FOUNDER, GAME DESIGNER & PROJECT MANAGER
Holds a Masters Degree in Game Design and Project Management. Graduating with the top project at his college and participant of 12 game jams, Avichal joined Zynga, where he worked on IPs like Farmville and Empires and Allies.
While at Zynga, he designed the top-selling asset for FarmVille. His asset for Cecil, the South African lion infamously gunned down by an American recreational hunter in 2015, touched the hearts of the farmville audiences. While this was a great sentimental asset it also brought $25,000 revenue to the game in just a week. Which is uncalled for one single asset, in the 8 year history of Farmville.
Avichal also worked on 200+ levels for Empires and Allies, along with veteran Game Designers Jeffrey Sondin from the San Francisco Zynga team.
Avichal’s passion for indie game development saw his exit from Zynga, with an early game concept of Raji. Soon after pitching it to Ian and Shruti, not long after they would form Nodding Heads Games. The rest, as they say, is history.
He has been working with Unreal Engine 4 since its release in 2014. He likes the company of dogs more than humans.
Post graduated in Game Development from ICAT, Bangalore in 2016, also holds a Bachelor Degree in Computer Science.
With keen eye for fluid and intricate motion, he has been producing animations at the studio for past four years. He is always open to learning new techniques and loves to work alongside the team, breathing life and personality to characters.
Is a hard working, enthusiastic team player. He has extensive knowledge of Unreal Engine 4, he’s also an avid gamer and enjoys cooking.
Is a 3D Environment Artist at NHGs, He met Shruti and Ian as a Student at DSK International Campus where he was studying for his Masters in Video Game Design and Art.
Hailing for Jaipur, India, Anirudh has been providing concept art, design solutions and visual development ideas to the video game, animation and live action industry.